Final-Year PhD Student

Anandhu Sureshkumar

Final-year PhD student at LTCI-Telecom Paris, Institut Polytechnique de Paris, working in computer graphics, geometric modeling, VR-based interaction, and neural surfacing for sparse 3D input.

I am actively looking for research scientist opportunities in computer graphics, geometry processing, immersive 3D interaction, and learning-based shape modeling.

Portrait of Anandhu Sureshkumar

Experience

Research and industry experience

2023 - Present

Institut Polytechnique de Paris

PhD Researcher in Computer Science

Developing interactive methods for VR-based shape synthesis and editing from minimal user inputs.

Jul 2025 - Oct 2025

Disney Research Studios, Zurich

Research Intern

Worked on geometry processing and 3D content creation pipelines in a research-driven production environment.

Apr 2023 - Sep 2023

Telecom Paris

Research Intern

Implemented surface reconstruction and optimization techniques for VR-based modeling inputs.

2021 - 2023

Byju's-Osmo and Trenser

Software Engineer

Built interactive 3D educational applications, giving me strong applied engineering experience alongside research.

Publications

Research output

These papers reflect a consistent line of work on minimal-input 3D modeling, from geometric methods to neural surfacing.

Background

Education and technical range

Education

  • PhD in Computer Science, Institut Polytechnique de Paris, 2023 - Present
  • Master's in Interaction, Graphics and Design, Institut Polytechnique de Paris, 2022 - 2023
  • Master's in Computer Science, Rajiv Gandhi Institute of Technology, 2018 - 2020
  • Bachelor's in Computer Science, Government Engineering College, Idukki, 2014 - 2018

Technical strengths

  • C++, Python, C#, JavaScript, Unity, OpenGL
  • Geometry processing with Libigl, CGAL, Eigen, mesh processing workflows
  • PyTorch, TensorFlow, NumPy, SciPy for learning-based graphics work
  • Linux, Git, CMake, Docker, Blender, Qt

Contact

Open to research scientist opportunities

If you are hiring in computer graphics, 3D interaction, geometric modeling, or immersive content creation, I would be glad to connect.